NametagTimerChecker

Used to mobs have a nametag cooldown timer where the nametag stays always visible for a configurable amount of time

Author

stumper66

Since

3.2.0

Constructors

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constructor()

Types

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object Companion

Properties

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val cooldownTimes: WeakHashMap<LivingEntity, Long>
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val entityTargetMap: WeakHashMap<LivingEntity, Player>
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val nametagCooldownQueue: MutableMap<Player, WeakHashMap<LivingEntity, Instant>>

Functions

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