CustomDropProcessingInfo

Used to store information when a custom drop item is being requested either during mob spawn in for equipped items or after mob death to get the items the mob will potentially drop

Author

stumper66

Since

2.4.1

Constructors

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constructor()

Properties

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var mobKiller: Player?
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var newDrops: MutableList<ItemStack>?
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Functions

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fun addDebugMessage(message: String?)
fun addDebugMessage(debugType: DebugType, message: String?)
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fun itemGotDropped(dropBase: CustomDropBase, amountDropped: Int)
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