DebugType

Holds the enums used for showing debug data

Author

lokka30, stumper66

Since

2.5.0

Entries

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Logged when LM is checking if a mob can have a level applied to it, and whether it was successful

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Logged when LM analyses a mob that spawns on the server.

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Logged when LM adjusts the ranged damage amounts from projectiles and guardians through events (Minecraft doesn't have attributes for these)

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Logged when LM processes a tamed entity, which may require re-levelling

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Logged when LM is adjusting the amount of drops a mob creates

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Logged when LM is adjusting the nametag of a levelled mob, but fails to do so

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Misc events related to an entity

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When custom commands are being executed

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When applying NBT to a mob

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Logged when LM is processing a mob from a creature spawner

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Properties

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Returns a representation of an immutable list of all enum entries, in the order they're declared.

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Functions

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fun valueOf(value: String): DebugType

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared.