RulesSubcommand

Shows the current rules as parsed from the various config files

Author

stumper66

Since

3.0.0

Types

Functions

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fun createInstance(): CommandAPICommand
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fun getMobBeingLookedAt(player: Player, findNearbyEntities: Boolean, sender: CommandSender): LivingEntityWrapper?
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fun resetRules(sender: CommandSender?, difficulty: RulesSubcommand.ResetDifficulty)