MobDataManager

Manages data related to various mob levelling

Author

lokka30, stumper66

Since

2.6.0

Constructors

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constructor()

Types

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object Companion

Functions

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fun getAdditionsForLevel(lmEntity: LivingEntityWrapper, addition: Addition, defaultValue: Float): MultiplierResult
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fun getAllAttributeValues(lmEntity: LivingEntityWrapper, whichOnes: MutableList<Attribute>? = null)
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fun isLevelledDropManaged(entityType: EntityType, material: Material): Boolean
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fun prepareSetAttributes(lmEntity: LivingEntityWrapper, attribute: Attribute, addition: Addition): AttributePreMod?
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